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Unit Types

- Different unit types can be recruited in each of the 4 military buildings in your manors.

- Infantry are recruited at the Barracks, Archers at the Archery Range, Cavalry at the Stables, and Siege Units at the Workshop.
- More powerful tier 2 and tier 3 units can be recruited after upgrading unit research and the corresponding military buildings.
- Each unit type has a default skill, shared by all units of that type. More advanced units will have an additional skill as well.

 

 

Unit
Default Skill
Infantry
              
Cavalry
              
Archers
              

 

 

The chart below shows the percent damage dealt between different unit types. For example, Archers deal 85% damage to Infantry, but 115% damage to Cavalry.

 

 

            Defense
Attack
Inf.
Cav.
Archer
Walls & Buildings
Ram
Catapult
Siege Tower
Infantry
 100%
85%
115%
25%
115%
115%
115%
Cavalry
115%
100%
100%
25%
115%
115%
115%
Archers
85%
115%
100%
25%
100%
100%
100%
Bat. Ram
25%
25%
25%
300%
100%
100%
115%
Catapult
40%
40%
40%
200%
100%
100%
115%
Siege Tower
85%
110%
100%
25%
100%
100%
115%

 


Ultimate Soldier Units
- When your attack and defense research for any single unit type reach level 10 you will be able to choose your first ultimate soldier unit of that type. Choose carefully; you can only choose your ultimate soldier once.
- Ultimate soldiers require level 20 military buildings to recruit, consume immense amounts of resources to build, and consume even more food in battle. You’ll need a very advanced economy to help support a squad of ultimate soldiers in the field!

 


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