



- Different unit types can be recruited in each of the 4 military buildings in your manors.
- Infantry are recruited at the Barracks, Archers at the Archery Range, Cavalry at the Stables, and Siege Units at the Workshop.
- More powerful tier 2 and tier 3 units can be recruited after upgrading unit research and the corresponding military buildings.
- Each unit type has a default skill, shared by all units of that type. More advanced units will have an additional skill as well.
|
Unit
|
Default Skill
|
|
Infantry
|
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|
Cavalry
|
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|
Archers
|
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The chart below shows the percent damage dealt between different unit types. For example, Archers deal 85% damage to Infantry, but 115% damage to Cavalry.
|
Defense
Attack
|
Inf.
|
Cav.
|
Archer
|
Walls & Buildings
|
Ram
|
Catapult
|
Siege Tower
|
|
Infantry
|
100%
|
85%
|
115%
|
25%
|
115%
|
115%
|
115%
|
|
Cavalry
|
115%
|
100%
|
100%
|
25%
|
115%
|
115%
|
115%
|
|
Archers
|
85%
|
115%
|
100%
|
25%
|
100%
|
100%
|
100%
|
|
Bat. Ram
|
25%
|
25%
|
25%
|
300%
|
100%
|
100%
|
115%
|
|
Catapult
|
40%
|
40%
|
40%
|
200%
|
100%
|
100%
|
115%
|
|
Siege Tower
|
85%
|
110%
|
100%
|
25%
|
100%
|
100%
|
115%
|
Ultimate Soldier Units
- When your attack and defense research for any single unit type reach level 10 you will be able to choose your first ultimate soldier unit of that type. Choose carefully; you can only choose your ultimate soldier once.
- Ultimate soldiers require level 20 military buildings to recruit, consume immense amounts of resources to build, and consume even more food in battle. You’ll need a very advanced economy to help support a squad of ultimate soldiers in the field!

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