- When fighting with your tribe in a large scale battle, you should always pay attention to your Guild commander’s instructions. Combat settings are most effective when well coordinated.
- In large scale battles, it’s generally most effective to target “Attack enemy squad with largest Squad Size.”
- You can change your combat settings in the middle of battle to adjust for dynamic battle conditions. Just save your changes and they’ll take effect at the beginning of the next round.
- In the arena, you may want to try targeting Archers, Infantry, or Cavalry based on the enemies you are up against. In Historical Campaign you can view replays of other players, so you can adjust your settings based on who you’ll be up against.
- Usually, you’ll want to leave this as default.
- Siege Units, however, will often want to directly destroy buildings or walls without wasting time on enemy squads. If you want Siege units to ignore other squads until the walls and buildings are destroyed, you should
- UNCHECK “Attack enemies within range.”
- Then set attack priorities as follows:
- You should always set your combat settings for squads waiting in cities on the front lines, they will enter battle automatically if attacked so you should always be prepared.
- It is extremely important to adhere to tribe strategy when defending. If everyone else is set to “Defend Inner City,” you should also defend inner city. Otherwise, your squad will run out from behind the city walls and get slaughtered.
- Likewise, if your tribe isn’t set to “Defend Inner City,” you should uncheck this option as well. Otherwise, your squad will sit idle within the city while the battle rages outside the walls.